Private Functions¶
This document will help you understand what the private functions of plugged do so you can better understand what when happens, certainly not a must read but a nice to have.
Functions¶
_checkForPreviousVote¶
Checks if a vote has changed. This prevents the system from adding multiple votes to the state by a single user.
Parameters:
vote: Vote checks if a User’s vote has changedReturn Value:
Boolean true when the vote hasn’t changed or is new, false otherwise
_clearState¶
Resets the internal state.
Parameters:
undefinedReturn Value:
undefined
_clearHeartbeat¶
Resets the heartbeat state.
Parameters:
undefinedReturn Value:
undefined
_cleanUserCache¶
Removes all expired users from cache. Every user is cached for 5 minutes before their object will be disposed from cache, this is triggering a cleanup.
Parameters:
undefinedReturn Value:
undefined
_connectSocket¶
Connects to the WebSocket.
Parameters:
undefinedFires:
SOCK_OPEN SOCK_CLOSED SOCK_ERRORReturn Value:
undefined
_getAuthToken¶
Retrieves auth token.
Parameters:
data: Object placeholder
callback: Function
Return Value:
undefined
_getCSRF¶
Gets csrf token.
Note
This is one form of a prevention for a Man in the Middle Attack (short MitM). This token is only relevant for login, after that you’ll not need it anymore which is the reason why this call is only successful before you logged in.
Parameters:
credentials: Object login data to use.
callback: function called on retrieval.
callback:
err: String possible error returned.
credentials: Object login data to use.
csrf: String the token.
Return Value:
undefined
_keepAlive¶
Function that gets called by _heartbeat to check if the connection to the server is still open. The check happens by a constant delta offset. If the server hasn’t responded after 4 checks the connection will be reset by the client.
Parameters:
undefinedFires:
CONN_WARNING after every failed check
CONN_PART after 6 consequent fails
Return Value:
undefined
_heartbeat¶
Calls _keepAlive for consequent checks of an etablished server connection.
Parameters:
undefinedReturn Value:
undefined
_log¶
Internal logging function that calls the invoked logger.
Parameters:
number verbosity level of message
string message to be logged
Return Value:
undefined
_loggedIn¶
Last step in the login chain, this finally sets up the WebSocket connection and sets the initial state.
Parameters:
function callbackReturn Value:
undefined
_login¶
Logs user in with the given credentials.
Parameters:
credentials: Object account information
callback: Function callback
tries: Number amount of unsuccessful tries
Return Value:
undefined
_processChatQueue¶
Processes a chat message from the buffer and sends it off to the server with some delay. The delay is set after the amount of messages that was sent in the past few seconds. If no messages were sent for a while, the delay will be reset to zero.
Parameters:
lastMessage: Number unix time when last message was sent.Return Value:
undefined
_removeChatMessageByDelay¶
Delete a chat message based on its body. This is used by _processChatQueue when a message has the removal tag set.
Parameters:
message: String message to deleteReturn Value:
undefined
_removeChatMessage¶
Delete a chat message. This is the core function of all chat deletion methods. It takes a function (comparator) which decides whether a message should be deleted or not.
Parameters:
- compare: Function comparing function to decide whether a message should
- be deleted. The passed parameter is the chat message</datatypes/chat> object
cacheOnly: Boolean if the message should only be deleted in cache
- count: Number how many messages should be removed before the function
- quits. If not set, it will run through the whole chat cache. Default is -1 as in unlimited.
Return Value:
Number amount of messages deleted
_sendMessage¶
Sends a message to the server via WebSocket.
Parameters:
type: String message type
data: String|Number JSON encoded data
Return Value:
Boolean true when the message was sent successfully
_setLogin¶
Logs an account in.
Parameters:
credentials: Object login data to use.
csrf: String cross site request forgery token.
callback: function called on retrieval.
callback:
err: String possible error returned.Return Value:
undefined
_eventProcessor¶
It processes every message received by the WebSocket and turns them into events and data.
Parameters:
msg: String JSON encoded message as String
flags: Object contains two Boolean options, binary and masked
Fires:
- ADVANCE
- BAN
- BAN_IP
- CHAT
- CHAT_COMMAND
- CHAT_DELETE
- CHAT_MENTION
- CHAT_RATE_LIMIT
- CONN_SUCCESS
- CONN_ERROR
- DJ_LIST_CYCLE
- DJ_LIST_LOCKED
- EARN
- FLOOD_API
- FLOOD_CHAT
- FRIEND_ACCEPT
- FRIEND_JOIN
- FRIEND_REQUEST
- GIFTED
- GRAB
- GUEST_JOIN
- GUEST_LEAVE
- KILL_SESSION
- LEVEL_UP
- MAINTENANCE_MODE
- MAINTENANCE_MODE_ALERT
- MOD_ADD_DJ
- MOD_BAN
- MOD_MOVE_DJ
- MOD_MUTE
- MOD_REMOVE_DJ
- MOD_SKIP
- MOD_STAFF
- NAME_CHANGED
- NOTIFY
- PLAYLIST_CYCLE
- ROOM_DESCRIPTION_UPDATE
- ROOM_MIN_CHAT_LEVEL_UPDATE
- ROOM_NAME_UPDATE
- ROOM_WELCOME_UPDATE
- SKIP
- USER_JOIN
- USER_LEAVE
- VOTE
- WAITLIST_UPDATE
Return Value:
undefined